PFont font; int visMode = 1; void setup() { size(500, 200); font = loadFont("Verdana-12.vlw"); } void draw() { int t = ggt2(mouseX, mouseY); if (t == 0) return; if (visMode == 1) fliesen(mouseX, mouseY, t); else if (visMode == 2) balken(mouseX, mouseY, t); else schwingung(mouseX, mouseY, t); } void keyPressed() { switch(key) { case '1': visMode = 1; break; case '2': visMode = 2; break; case '3': visMode = 3; } }